Showing posts with label level. Show all posts
Showing posts with label level. Show all posts

Saturday, February 18, 2012

Level XX

Funny I posted about the wolverns first today. I guess it upset me more than making level XX. So yes, tarq levelled this morning. I spent some time in the graveyard this morning and even getting 1% was a big job - even with archers picking off zombies with me. This next level is going to be a long road.

It snowed (for real) last night, but I think this might be the weekend not to play, a weekend to get out, maybe do a little reading (I want to read some books on sed and awk so I can better process the files on the auldsbel server), and spend time with friends and family.

Saturday, August 22, 2009

Level 60 - grass snake quest


I already mentioned in my last post that I've jumped to level 60, due largely in part to stack fighting. From the information I've gleaned it's going to be difficult to get the Setzer, even at my level because of my stats. I can reset my stats to arm wrestle for the golden scorpion stinger, but it may end up not being enough.

My current goal is to work up a couple more levels and invest those points into vitality which will hopefully better prepare me to do battle with grass snakes. I bumped into Stooball the other day who suggested that it might be possible at level 60, but that I'd really have to reset my stats and allocate them well.

Sunday, August 16, 2009

Level 57 - new stat strategy



After a romp in the 'bat cave' aka the 'cave snake cave,' I leveled up to level 57. It took some hard work to get that last 5%. At this point leveling is very difficult. My dexterity is now 51. According to the Mana World wiki the 50 to 60 range should be enough to hit even the highest level monsters. My problem now is that certain monsters, like the mountain snakes, take quite a bite out of me (20 points a shot). I noticed other characters only take 1 or 2, much like what happens with me and cave snakes. Not sure if this is a combination of their dexterity and luck or if they simply have a higher defense. The steel shield is a possibility now, but only likely if I either buy a snake skin for the strap or if I keep leveling up so I can kill the mountain snakes easier. I've developed a new attack strategy for certain scenarios. I don't want to say too much at this point, but I'll reveal it in the near future - it seems to help a great deal in certain scenarios, but it's not very helpful against the mountain snakes ... at this point.

My stat strategy will be to concentrate on Luck, Agility and Vitality. Vitality seems to be promoted pretty heavily on the wiki, but if monsters are doing large damage on you it seems more sensible to put stat points into something that will take critical hits away (luck).